Updated Jun 2026
A Bizarre Day Modded Stand Tier List (X–D)
Complete stand tier rankings for A Bizarre Day Modded — X, S, A, B, C, and D tiers with obtain methods, PvP meta notes, and patch sensitivity.
Version Note: This guide focuses on the currentA Bizarre Day Modded revival. Some mechanics referenced from ABDM Rebooted are marked as historical reference and may differ in the latest version.
Stand tier rankings define the combat pecking order in A Bizarre Day Modded. From X-tier god abilities that require weeks of questing to D-tier arrow fodder you roka away after a bad roll, every stand occupies a tier reflecting power, rarity, and obtain difficulty. This page documents the full X/S/A/B/C/D hierarchy for obtainable stands in the revival — not event staff exclusives (see unobtainable tiers). Rankings update with patches; verify critical trades against the latest Trello board.
X Tier: The Pinnacle
X tier stands sit above traditional S-rank — the rarest, most powerful abilities in ABDM. Examples include Pot Platinum, Sisyphus Prime, Karma, Fallen Child, Universal Donut, North Star, Businessman, Vegeta, True Star Platinum, and Baller. Most X-tier stands demand multi-stage questlines, legendary items like Dio's Diary, or extreme RNG on top of skill checks.
Obtaining an X stand is a account milestone. Players route through guides like Path to Heaven for Heaven-type evolutions or specialized non-canon quest chains such as Assembling Chromium. X-tier PvP presence warps lobbies — time stops, reality warps, and crossover abilities force other players to adapt or leave. Trade values for legitimate X tiers reach account-selling territory; use !trade with extreme caution documented on commands and emotes.
S Tier: Elite Meta
S tier holds top combat stands slightly below X exclusives: Tusk Act 3, Tusk Act 2, DIO's The World, Bootleg Pot Platinum, and Universal Donut variants. These stands dominate ranked PvP and boss speedruns when piloted by experienced players. Obtainment usually requires finishing long quest arcs or collecting rare evolution materials from boss arenas.
S-tier matchups reward mechanical depth from PC keybind mastery — knowing when to dash on V/C during another player's barrage often matters more than raw tier advantage. Still, entering Cairo with an S-tier stand signals serious intent; expect targeted focus from rival stand users.
A Tier: Competitive Viable
A tier stands like Dirty Deeds Done Dirt Cheap, Tusk Act 1 advanced routes, and True Star Platinum variants punch above their obtain difficulty. Many A-tier users beat S-tier opponents through combo optimization and map knowledge from the map overview. A tier is the sweet spot for players who want strong PvP without month-long X-tier grinds.
Investment advice: master an A-tier stand fully before chasing X-tier alts. Diary evolution failures and quest resets hurt less on A-tier reroutes than when gambling everything on a single Heaven run.
B Tier: Solid Mid-Range
B tier includes reliable stands: Star Platinum, Hermit Purple, Shogun, Jotaro's Star Platinum Prime, and base Tusk Act 1 forms. Star Platinum's dedicated quest makes B-tier accessible to mid-game players transitioning from arrow RNG. These stands teach fundamentals — barrage pressure, stand jump timing on Z, ability rotation across E–Q — without overwhelming new players with ten-minute cutscene quests.
B-tier stands remain viable in casual PvP and group boss content. Do not let tier snobs convince you to roka a B-tier stand before learning its ceiling.
C Tier: Common and Educational
C tier covers common arrow stands and basic combat abilities: Golden Experience, Magician's Red, Silver Chariot, Stone Free, and similar entries from canon stands. Obtained through Stand Arrows documented on stand arrow guide or introductory NPC quests. C-tier stands excel as training tools — low stakes if you die in PvP, cheap to replace via another arrow or Roka reroll.
D Tier: Starters
D tier is entry level: basic arrow rolls, common specs, and starter abilities every player uses before progressing. Easy to obtain but limited in competitive lobbies. Speedrun your way out of D-tier by following beginner walkthrough steps toward B or A quest stands rather than camping arrow spawns indefinitely.
Tier Movement and Patch Meta
Stand tiers are not static. A buff to Hermit Purple or a nerf to a Tusk act reshuffles PvP overnight. This page includes version notice because:
- Damage numbers change in hotfixes
- Quest requirements get adjusted for accessibility
- New stands insert at S or X, pushing older stands down
- Shiny releases occasionally bump base tiers cosmetically without stat changes
Beyond Tiers: Movesets and Matchups
Tier letters summarize average outcomes — not guaranteed wins. Consult stands overview for moveset specifics, boss strategies for PvE, and item tiers for evolution material priority. Pair stand choice with evolution planning so your tier climb stays intentional rather than random arrow gambling.
Related Pages
Frequently Asked Questions
What stands are in X tier in ABDM?
X tier includes the rarest stands like Pot Platinum, Sisyphus Prime, Karma, and other quest or event-gated abilities. Most require lengthy questlines, rare items, or limited events — see /walkthrough/ for paths.
Is Star Platinum high tier?
Star Platinum and its evolved variants typically sit in B to A tier depending on form and current balance. It remains one of the best quest-intro stands for learning PvP fundamentals.
Do shiny stands change tier placement?
Shiny variants may gain visual effects and minor moveset tweaks but usually share their base stand tier. Check /stands/shiny-abilities/ for variant-specific details.
Why did my stand tier change after an update?
Developers rebalance damage, cooldowns, and obtain difficulty in patches. Tier lists reflect current meta — a nerf can drop a stand one letter grade until the next balance pass.